Equipment

This week’s Deadlock patch offered a brief peek at 3 unreleased heroes before a hotfix shoved them back behind the curtain-

It’s only been a week since Valve officially acknowledged Deadlock’s existence, and gaming’s least-closed beta test is already changing quite a bit. Yesterday, Deadlock got a hefty patch that added wall-jumping and more than a hundred hero balance tweaks, because the third person MOBA shooter wasn’t already complicated enough without elaborate parkour. Also included in the patch is a new profile screen, showing statistics from a player’s playtime with different heroes, which—as some eagle-eyed Deadlock enthusiasts noticed—included three heroes that we can’t yet select in-game: Holliday, Mirage, and Wrecker.

A hotfix arrived shortly afterwards that removed the unimplemented heroes from the profile statistics page, but players snagged some screenshots as proof. Better still, while those heroes might not be visible in in-game menus, it’s possible to try them out in Deadlock’s sandbox mode using a few console commands. It seems safe to assume these three will join the existing roster of 21 at some later point.

After pulling up Deadlock’s console (bound to F7 by default), entering the command “dump_hero_names” will return a list of all heroes that are at least partially implemented, including the unfinished heroes that were briefly glimpsed through the new profile screen. While in the hero Sandbox, entering “selecthero hero_[name]” will switch your character to the specified hero, even if they can’t normally be selected. With those console commands, you can get some early practice with Mirage, Wrecker, and Holliday. You’ll have to use the name “Astro” for Holliday, though.

As you can see in these clips from @IntelDeadlock on X, Mirage looks like they’ll have a desert-themed ability kit, letting them launch tornadoes to toss enemies into the air, fire beetles that’ll slow enemies in a location, and shoot off a projectile that’ll tether an enemy player to other players nearby. 

Wrecker’s model, meanwhile, is clearly in a less-finished state, meaning it might be a bit longer before we can actually select them in-game. Wrecker’s got a suite of scrap-related abilities, like throwing balls of junk to stun enemies, gaining buffs by stunning and killing enemy troops, and launching an exploding specter that’ll warp Wrecker to the point of impact. 

While Holliday isn’t listed in the dump_hero_names list, picking a hero named “Astro” with the selecthero command will switch you to a character that looks identical to the model shown in the Holliday screenshot linked above. Presumably, Astro was her name during an earlier phase of development. She’s very cowboyish, and can roll shootable powderkegs, toss down bounce pads, throw her hat to make enemies visible through walls (it’s magic, probably), and drag enemies with a “spirit lasso.” 

Of course, because these are all unimplemented heroes, none of their artwork or abilities should be considered anything close to final until they’re fully playable in-game. And because Deadlock is still in early development, despite the tens of thousands of people playing it, it’s safe to assume that they’ll be changing a lot after they’re fully playable, too. 

Related Posts

Blizzard will inject a little WoW into Diablo 4- Vessel of Hatred with a new co-op dungeon and party finder-

Watch On

Diablo 4: Vessel of Hatred is starting to look a lot like a budding MMO—or something closer to Destiny 2 at least—with the Dark Citadel, an endgame four-player co-op dungeon with weekly rewards.

Announced during an Xbox stream at Gamescom, the Dark Citadel is a multi-part dungeon with obstacles that require at least two players to clear. In the developer insights video, we saw characters opening doors for each other and taking turns reflecting attacks back at a boss. And just like in World of Warcraft, you’ll be able to mark enemies with symbols to coordinate with your team.

In classic MMO style, you’ll be rewarded with a cache of loot for completing the Dark Citadel every week. Each of its bosses will drop class-specific items and a unique currency you can use to buy cosmetics and consumables to buff your allies. All of this sounds like Diablo 4’s version of WoW’s raid tier sets and craftable potions, if you ask me.

If that wasn’t enough, Bliz…

Bots now account for half of global internet traffic and ‘bad bots’ nearly one third-

Chalk this up as further evidence of the impending demise of civilisation, along with the climate, large language models and the increasingly ubiquitous implementation of the Oxford comma. Now it’s being reported that very nearly half of all internet traffic is accounted for by bots.

That’s according to the 2024 Bad Bot Report by cybersecurity specialist Imperva, via SecurityBrief. The headline figure has bots representing 49.6% of all internet traffic. Arguably even worse is the 32% of all traffic associated with so called “bad bots.”

“Bots are one of the most pervasive and growing threats facing every industry. From simple web scraping to malicious account takeover, spam, and denial of service, bots negatively impact an organisation’s bottom line,” Nanhi Singh, General Manager, Application Security at Imperva, said, presumably with an apathetic, defeated sigh.

Imperva found that bad bot traffic varied fairly dramatically by geography. For instance, Ireland topped…

Skyrim mod adds AI voice acting for all the Dragonborn’s dialogue-

Aside from various grunts and dragonshouts, the Dragonborn is a silent protagonist. If that’s not your thing, Mathiew May’s Dragonborn Voice Over mod for Skyrim Special Edition will let you hear every dialogue line you select repeated out loud.

You can select from a handful of voice packs, each created with ElevenLabs AI. Skyrim’s protagonist has more than 7,000 lines of dialogue, so you can see why it’s easier to get an AI to generate dialogue than having someone sit down and record it. So far three voice packs are available, all based on women’s voices. As well as the default, other modders have contributed voice packs based on Wang Yuanji from Dynasty Warriors and the female Sith Inquisitor from Star Wars: The Old Republic.

May says this mod is a work in progress, with more voice packs to come as well as an update that will decrease the response time between player-character dialogue and non-player character responses. As you can see in the Dragonborn Voice Over showc…

Moonbreaker, the digital miniatures game from Subnautica developer Unknown Worlds, has released-

Super unique digital miniatures game Moonbreaker has launched out of early access and into 1.0 as of this week, releasing its skirmish combat and painting fun with a whole stack of updates, tweaks, and new features. The highlight for many is a new single-player experience, Boss Run Mode, that takes you through 10 rounds of battle on four new maps to unlock the game’s lore via big battles with nasty boss opponents.

Along with that came a few new commanders and twelve new crew units to take, as well as a healthy pile of new unique cosmetics and such to unlock in the continued rewards track for 1.0.

The 1.0 release also updated the painting aspect of Moonbreaker with a refreshed UI and new tools like stencils and masking liquids to let you paint up them little guys way better than before. 

The three new captains to lead your crew all sound pretty interesting. Two fo them, Feng Huang and Saveri, specialize in solo combat. Feng Huang as a tougher, mobile expert in …

Sit back down, Tarnished- FromSoftware’s parent company has poured cold water on an imminent Elden Ring DLC release-

Despite a slew of curious Steam updates that have Elden Ring fans vibrating with anticipation for an imminent DLC release, FromSoftware’s parent company, Kadokawa, has stepped in to crush those dreams.

In an FAQ section from a recent financial report, the company gave an update about the development status of Elden Ring’s Shadow of the Erdtree DLC: “We are currently working hard on the development of DLC for Elden Ring but we have not announced a release date at this time.”

Sorry, Elden Ring DLC truthers—that doesn’t seem like the kind of thing you’d say if you were about to release an expansion on the RPG’s two-year anniversary in a few weeks as some fans have started to believe. It’s more likely the kind of statement you make to assure shareholders that development is going well. I wouldn’t expect to see the DLC until sometime in the company’s next fiscal year, which begins in April.

The report also notes that “various measures are currently in progress for…

Helldivers 2 and Star Wars collide in this amazing mod, due for release -later this week–

Helldivers 2 may not have any official modding support, but you simply cannot stop players putting weird stuff in your game. A couple of weeks ago, YouTuber and modder ToastedShoes dropped Master Chief, Buzz Lightyear, the TARDIS, and more into the war for a truly chaotic take on managed democracy. Now he’s showing off an impressive collision with the Star Wars universe.

Not only are the Helldivers themselves reskinned as clone soldiers (including fan favourites Rex, Cody, and Hunter), the Automatons have been recast as Separatist droids. Though the weapons and stratagems are unchanged, it’s surprising how well it all fits together for a convincing recreation of a Clone Wars battle. Finally, you can experience what it would be like to scrabble in the mud against horrific odds while the Jedi are off somewhere else messing about with their lightsabers. 

You can’t try the full Helldivers 2 Star Wars mod for yourself just yet, but you don’t have long to wait—Toast…